
Only two daytimes of a slightly tintet phase where added - Dusk and Dawn- which are relatevily short. Less tinted and more looking like a desert. Updated Version! Less tited dawnĬhanges the Lighting of the desert (Ossean Wastes, Salt Barrens, Zerypesh) to a more natural appearence. Only two daytimes of a slightly tintet phase where added - Dusk and Dawn- which are relatively short. This mod changes the lighting of the desert (Ossean Wastes, Salt Barrens, Zerypesh) to a more natural appearence. Editing nearly 3,000 texture files, this mod drastically alters Torchlight II's appearance, re. Due to the relative scarcity of retex mods for Torchlight II, I created a completely new retexure. Introducing Ink'd, previously known as the Hand Drawn Graphics texture mod. Īdministrator's Note: Since the upload limit has been raised I've gone ahead and re-uploaded the file on behalf of the author. The only way to use these tilesets in your own mods is to unpack. Note that these are the tilesets (the assets used to create the levels), not the actual levels themselves (That's something I'm hoping to port over in the future, once this is completely finished).

This mod adds the Tilesets from the original Torchlight (Cave, Crypt, Fortress, Lava, Mine, Palace, SunkenTemple) to Torchlight 2! I didn't want to completely scrap the artists' work, but I wanted to add a bit of depth to the game's textures.

This mod is large (~350mb), but enhances all of the textures in the game world.

The upload limits were temporarily raised to accommodate the file sizes. at this stage its about 65% done finished textures for acts 1 and 2 and just started on act 3 textures (grunnheim).Īdmin Note: This mod has been uploaded locally on behalf of the author. first upload although its already version 36 Basically by applying a combination of filters in GIMP. Note: This mod is still a work-in-progress.Ī retexture mod that changes levelset textures to be "heavier" / darker.
